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Talk Title:Â How to make things POP
Effective talk: Using Audio to improve games Year of Talk: Â 2024 Video Link: How to Make Things "POP" with Audio and Color Why should you...
Joaquin De Losada
Jun 162 min read
7 views
0 comments
Talk Title: Being a Unicorn: Multiclassing in an Industry That Wants Specialization
Effective talk: How to be a unicorn in game dev Year of Talk: Â 2023 Video Link:Â Being a Unicorn: Multiclassing in an Industry That Wants...
Joaquin De Losada
Jun 103 min read
6 views
0 comments
Talk Title: How We Almost Wrecked Our Second Game, 'The Wreck'
Effective talk: Postmortem of ‘The Wreck’ Year of Talk:  2018 Video Link: How We Almost Wrecked Our Second Game, 'The Wreck' Making the...
Joaquin De Losada
Jun 22 min read
7 views
0 comments
Talk Title: Lessons from Duolingo: From Startup to IPO
Effective talk: Some information on running a startup Year of Talk: Â 2022 Video Link:Â Lessons from Duolingo: From Startup to IPO ...
Joaquin De Losada
May 267 min read
4 views
0 comments
Talk Title: All Game Trailers Are Not Created Equal
Effective talk:Â Combat Accessibility in God Of War Year of Talk:Â 2024 Video Link: All Game Trailers Are Not Created Equal Difference...
Joaquin De Losada
May 203 min read
10 views
0 comments
Talk Title: Breaking Barriers: Combat Accessibility in 'God of War Ragnarök'
Effective talk: Â Combat Accessibility in God Of War Year of Talk: Â 2023 Video Link: Breaking Barriers: Combat Accessibility in 'God of...
Joaquin De Losada
May 134 min read
2 views
0 comments
Talk Title: Surviving your first steps into management journey
Effective talk: Â Becoming a manager Year of Talk: Â 2024 Video Link: Surviving Your First Steps into the Management Journey Common...
Joaquin De Losada
May 62 min read
11 views
0 comments
Talk Title: Level and Quest Design Collaboration from 'Skyrim' to 'Starfield'
Effective talk: Â How to collaborate for level and quest design. Year of Talk: Â 2024 Video Link: Level and Quest Design Collaboration from...
Joaquin De Losada
Apr 282 min read
9 views
0 comments
Talk Title: Blowing from the West: Simulating Wind in 'Ghost of Tsushima'
Effective talk: Â How the render pipelines are set up for large simulations. Year of Talk: Â 2021 Video Link: Blowing from the West:...
Joaquin De Losada
Apr 213 min read
9 views
0 comments


Talk Title: Using Lean Analytics to Make Better Games
Effective talk: Â Market with a lower budget Year of Talk: Â 2019 Video Link: Using Lean Analytics to Make Better Games Lean Analytics:...
Joaquin De Losada
Apr 153 min read
44 views
0 comments
Talk Title: No-Budget DIY Marketing for Indie Games
Effective talk: Â Market with little budget Year of Talk: Â 2023 Video Link: No-Budget DIY Marketing for Indie Games The game's message:...
Joaquin De Losada
Apr 75 min read
17 views
0 comments
Talk Title: How Interactive Should My Game Story Be?
Effective talk: Â Player interaction with the story and world Year of Talk: Â 2024 Video Link: How Interactive Should My Game Story Be?...
Joaquin De Losada
Mar 243 min read
18 views
0 comments
Talk Title: GDC Q&A: How to Submit a Talk, Session or Panel to GDC 2024
Effective talk: Â Make a Talk, Panel or Session for GDC Year of Talk: Â 2023 Video Link:Â GDC Q&A: How to Submit a Talk, Session or Panel...
Joaquin De Losada
Mar 175 min read
3 views
0 comments
Talk Title:Â Case to make your own engine.
Effective talk: Â Why make a game engine Year of Talk: Â 2024 Video Link: Independent Games Summit: A Case for Making Your Own Engine What...
Joaquin De Losada
Mar 102 min read
7 views
0 comments
Talk Title: Squad Coordination in 'Days Gone'
Effective talk: Squad AI system Year of Talk: 2022 Video Link: Squad Coordination in 'Days Gone' Problems the AI needs to solve: • Group...
Joaquin De Losada
Mar 410 min read
22 views
0 comments
Talk Title: The Design of Time: Understanding Human Attention and Economies of Engagement
Effective talk: Â Creating better mobile games through engagement Year of Talk: Â 2017 Video Link: The Design of Time: Understanding Human...
Joaquin De Losada
Feb 245 min read
9 views
0 comments
Talk Title: Moving Mountains: Speedy Level Creation as a Desperate Indie Dev
Effective talk: Â Speedy level creation for puzzle games Year of Talk: Â 2023 Video Link: Moving Mountains: Speedy Level Creation as a...
Joaquin De Losada
Feb 183 min read
23 views
0 comments
Talk Title: Make the Trailer Before the Game: A Marketing First Way to Prototype
Effective talk: Â Prototyping through trailers Year of Talk: Â 2024 Video Link: Make the Trailer Before the Game: A Marketing First Way to...
Joaquin De Losada
Feb 113 min read
8 views
0 comments
Talk Title: Urban Planning in Games
Effective talk: Â Building a believable city Year of Talk: Â 2024 Video Link: Urban Planning in Games Why we need Urban planning: Many...
Joaquin De Losada
Feb 44 min read
10 views
0 comments
Talk Title: Contract Killers: What Developers Should Eliminate From Their Publishing Agreement
Effective talk: Â Does and donts of publishing agreement Year of Talk: Â 2021 Video Link: Contract Killers: What Developers Should...
Joaquin De Losada
Jan 264 min read
11 views
0 comments
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